IPackThat & Modo Flavor.
Having so much fun with the "Copy/Paste UV position" in Modo 901 and IPackThat. It's been a long time since i wait for that features in Modo, as it's in Maya since a long time ("Transfert Data"). With IPack That on the side, it's so sweet and quick to layout UV's perfectly. Also Color's UI look like they match closely between the two ;^D
The process is easy.
- In Modo select your item you want to layout UV's.
- then "File ---> Export as" FBX file: Source.fbx
- Open IpackThat and Load that FBX file.
- Tweak your settings then save the new UV layout solution to a new file : Result.fbx
- Then in Modo open that Result.fbx (or if it's already loaded, just use "File ---> Revert" to update the scene).
- Select all Polygons on that mesh item (Alt+Shift+A) and use "Edit UV's ---> Copy UV Positions"
- Then Go back to your LXO SourceProject scene, select the same object in item mode.
- Then Select all Polygons and "Edit UV's ---> Paste UV Positions", with Selection as option in the dialog.
- Voilà.
